


We plan on adjusting the effectiveness of many of these spells. These spells often feel like they are rapidly increasing a raid from a damaged state to a full health state. Group healing spells have seen a lot of modifications and increases to their total throughput over the course of Dragonflight. We want these heals to be impactful and have a purpose, and hope this makes healing a Mythic+ dungeon less stressful for healers. Single target healing spells currently don’t feel like they move the health bar enough. We’re hoping our changes reduce the amount of overhealing and make mana matter slightly more, which should make healing across the game a more enjoyable experience. At its core, we want healers to have interesting abilities and choices to make while healing, and we want you to have to manage your mana pool. Healers have a lot of decisions and resources to manage that change depending on the type of content you are doing. For specific number you can check out the full 10.2 PTR notes here. The changes come in the form of nerfs to mana regeneration abilities, AoE healing and raid cooldowns, as explained below. The point at which most people would get their four-piece does not change, but the point at which you can start collecting them, especially if you're a non-raider, starts sooner.īlizzard have posted the details of the healing changes coming with patch 10.2, which is on the PTR now. You're going to be starting to get pieces from the jump, though you will have to wait two weeks for your next one, and two weeks for your next one. What this effectively means is that if you are a non-raider, you are not going to be nearly as disadvantaged as you've been before. There are a few other tweaking and moving of numbers to make that make sense. It is available, but you are going to earn charges more slowly, so every two weeks instead of every one. Scarborough: We're going to be moving to a system where we unlock the Catalyst at week one. They will enable the Catalyst immediately when Season 3 begins, but you are going to earn 1 charge every 2 weeks instead of every one. The Revival Catalyst will be available from day 1 in Season 3.īlizzard outlined changes planned for the Revival Catalyst and charges in a Forbes interview.
